Fulltext results:
- Nintendo Game Boy Advance @eop:video_game_consoles-portable:6th_generation
- ds compatibility. Alongside this, the GBA held a "RAM system" comprised of 32 KB RAM/96 KB VRAM in CPU and 256 KB DRAM outside of the CPU. It's screen was 240x160 pixels in 15-bit color. Unsurprisin
- Nintendo DS @eop:video_game_consoles-portable:7th_generation
- yStation Portable]]. The DS contains only 4 MB of RAM (expandable through the GBA slot), 656 KB of VRAM, two ARM processors (one primary at 67MHz, the other... the DLDI Build will now detect and enable the GBA RAM automatically on most Slot-2 cards Well integrat... h almost all hardware (except the mic) supported. RAM expansion supported and almost required thru Slot
- Calculators @eop:miscellaneous_mobile_devices
- 0 === Cecile 2.1 === Another Windows-like program launcher. Little details. https://www.hpcalc.org... g/details/4190 === HPWin === Imitates the Program Manager in Windows 3.x. Requires UFL (Universal Font Library). Newer program, as it’s from 2017. https://www.hpcalc.org/detai... as well as many new features, such as a paint program An overhaul of the stock 48series shell, adding
- Computers @eop:computing
- [+ or IIe 128K version: Apple IIc or IIe with 64K RAM expansion Seemingly originating on the Atari Lyn... c, IIc Plus, IIgs, IIe Option Card for Mac A program which originated in the 1990s, but has received q... file system Similar to the Apple II DeskTop program, but officially developed by Apple themselves onl... ecifically the XL and XE. Requires at least 128KB RAM, which means expanding the base XL/XE as they onl
- Microsoft Xbox @eop:video_game_consoles-home:6th_generation
- s boil down to a custom Pentium III CPU, 64 MB of RAM (upgradable with modding), and GeForce 3 based gr... OS X 10.4) is supported, and it requires a 128 MB RAM Xbox. While it does boot in some capacity, furthe... is a custom patching and package installation program, various methods of installing (partitions), and ... eing to create an OS that can run any Windows program up to a certain point, without depending on any W
- Sony PlayStation Portable @eop:video_game_consoles-portable:7th_generation
- or the time, containing a MIPS R4000 CPU, 32MB of RAM (64MB on all later models), and a 480x272 screen.... nd old, while also being limited in the amount of RAM it can use. Still works, though. https://www.you... /index.php?title=Webbrowser === Stock Browser (RAM unlock hacked version) === >you can use all of t... of the Stock Browser without any restrictions on RAM usage. https://playstationdev.wiki/pspdevwiki/in
- Sega Genesis @eop:video_game_consoles-home:4th_generation
- contained a Motorola 68k and a Zilog Z80, 64KB of RAM/VRAM, and the ability to output video at 320×224/256×224 (progressive) or 320×448/256×448 (interlaced)... a faster clock speed), and about 7Mb(not sure) of RAM which was allocated to various resources. Continu... merica, and possessed 2 SH-2 RISC CPUs, 256 KB of RAM/VRAM, with a video output resolution of 320x240 a
- Texas Instruments 83+ and 84+ @eop:miscellaneous_mobile_devices:calculators
- very secure A fast and small little GUI for program launching. This requires zStart for launching, ho... lator with resizable windows, command prompt, program manager, and multitasking. A bit advanced for the... .txt file. Appears to be a password protected program to run IONs and such. https://www.ticalc.org/arc... == BURNiNATOR === A BASIC shell with a prank program and “three menus”. https://www.ticalc.org/archiv
- Sony PlayStation @eop:video_game_consoles-home:5th_generation
- 5 in North America, the PS1's R3000A CPU, 3 MB of RAM (across 2 purposes), and 16.7 mil colors at resol... , whilst also seemingly containing the superior SGRAM (possibly the better laser too, some disagree). F... ours (202X). However, these systems use outdated VRAM, resulting in lower (5-bit) shading + worse trans... r may not have been downgraded. In contrast, the VRAM was upgraded to SGRAM, allowing the console to su
- Nintendo Entertainment System @eop:video_game_consoles-home:3rd_generation
- es a Ricoh 2A03 CPU with a MOS 6502 base, 2 KB of RAM (expandable by game carts), and a resolution of 2... discussion) === NESOS === >NESOS uses 2K of NVRAM to save up to 8 files between use sessions Not t... of functionalities, namely a word processor with VRAM + famicom keyboard support, 2 other "core applications", and a pretty versatile settings program. One thing is for sure: the wiki team is really p
- Apple/Bandai Pippin @eop:video_game_consoles-home:5th_generation
- n systems all came with a PowerPC 603 CPU, 6MB of RAM (8MB for Katz Media EU model) which can be upgrad... A port of a common Japanese word processing program to the Pippin. EGWORD can also be found on the [[... cks" or "developer" BIOSes, and possibly even the RAM upgrades. For this alone, this is probably the be... for Pippin CD-ROMs that contain more than one program. https://pippin.fandom.com/wiki/Pippin_Launch h
- Nintendo Game Boy Color @eop:video_game_consoles-portable:5th_generation
- the Game Boy Color ran off a Sharp LR35902, 32 KB RAM and 16 KB VRAM, plus it's 15-bit color 160x144 screen. https://en.wikipedia.org/wiki/Game_Boy_Color ... t from a physical cart. Many applications and program abilities are available. https://vk.com/wall-106... === Everyone is an Artist === Another paint program for the Game Boy Color. No information about this
- Nintendo Classic Editions (NES/SNES) @eop:video_game_consoles-home:8th_generation
- h devices packing an Allwinner R16 SoC, 512 MB of RAM (256 on the first NES Classic release), and Mali-... ndo, and the only one to feature merely 256 MB of RAM, while containing the same storage chip as the la... 18) === //RECOMMENDED OVERALL// Here, the 512 MB RAM chip was introduced, while also obviously changin... o determine if a NES Classic will have the 512 MB RAM chip, while the chances of getting such a chip ar
- Nintendo 3DS @eop:video_game_consoles-portable:8th_generation
- reen (top), 2 ARM CPUs (one dual core), 128 MB of RAM with 6 MB VRAM, and 2 GB of internal storage. With the release of the "New" series that served as a ha... he 3DS upgraded to a quad core ARM CPU, 256 MB of RAM with 10 MB VRAM, and oddly a 1 GB reduction in internal storage. Because of this, the "New" 3DS models
- Nintendo 64 @eop:video_game_consoles-home:5th_generation
- rica, the N64's NEC VR4300, 4 (8 with exp.) MB of RAM, and 16.8 million colors at 320x240 to 640x480 pa... e an arbitrary size, so you can make whatever program you like here An exploit for a Japanese Shogi ga... At the moment, this method of internet-based program loading on the N64 exists solely as a proof of co... first link. The 2nd link is a controller test program - useful. https://n64squid.com/homebrew/ https:
