Fulltext results:
- Sony PlayStation
- , the PS1's R3000A CPU, 3 MB of RAM (across 2 purposes), and 16.7 mil colors at resolutions between 256x... looked into further. Consoles without meaningful OSes are not included. [[https://emulation.gametechwi... s on the same architecture as the PS1. Other MIPS OSes are equally possible, but with varying levels of ... st be looked into further. PCs without meaningful OSes are not included. CHIP-8 – PSChip8 git https://
- 3DO Company 3DO Interactive Multiplayer
- looked into further. Consoles without meaningful OSes are not included. Nintendo Entertainment System ... st be looked into further. PCs without meaningful OSes are not included. CHIP-8 – [[https://github.com/
- Nintendo 64
- looked into further. Consoles without meaningful OSes are not included. [[https://emulation.gametechwi... st be looked into further. PCs without meaningful OSes are not included. CHIP-8 – CHIP8-n64 git https:
- Nintendo Virtual Boy
- rtual Boy's NEC V810, 320 KB of RAM (across 3 purposes), and 384x224 "3D" 2 color screen was not enough ... looked into further. Consoles without meaningful OSes are not included. Nintendo Game Boy – [[https://
- Sega Saturn
- the Saturn's 2x SH-2 CPUs, 4 MB RAM (across 3 purposes), and up to 16.77 million colors between 320x224 ... looked into further. Consoles without meaningful OSes are not included. [[https://emulation.gametechwi
- Apple/Bandai Pippin
- s it doesn't require any "hacks" or "developer" BIOSes, and possibly even the RAM upgrades. For this alo
