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Microsoft Xbox 360
57 Hits, Last modified: 4 years ago
360 ====== Microsoft's 2nd console. Releasing on November 22nd, 2005 in North America, the Xbox 360's PowerPC "Xenon" CPU, 512 +10 MB of RAM, and maximum 1920x1080 output resol... wiki/Xbox_360 ===== Operating Systems (PowerPC Xenon Tri-Core) ===== === Console emulation (potentia
Sony PlayStation 3
47 Hits, Last modified: 3 years ago
Station 3 ====== Sony's 3rd system. Releasing on November 17th, 2006 in North America, the PS3's PowerPC-based CELL CPU, 256+256 MB of RAM, and Nvidia RS... upport operating systems for these consoles is unknown; it must be looked into further. Consoles without meaningful OSes are not included. https://consolemods.org/wiki/PS3:Retr
Nintendo Wii
40 Hits, Last modified: 3 years ago
ccessful followup to their GameCube. Releasing on November 19th, 2006 in North America, the Wii's PowerPC-based Broadway CPU, 64+24 MB of RAM, and maximum output resolution of 640x480 was not particularly powerful at the time of it's releas... time, reaching a sales figure of 101.63 million - no doubt helped in part by the strength of the Wii's
7th Generation
6 Hits, Last modified: 4 years ago
of them in the OtherOS debacle) became relevant enough to garner much news attention and a class acti... Console (AMD Athlon, it’s just a PC on Fedora, so not worth listing) == == VTech V.Flash (ARM9) == === No Potential: === == KenSingTon Vii (Sunplus SPG S+... nd a resolution of 640x480 at up to 65535 colors, nobody was surprised to see the HyperScan fail witho
Tectoy Zeebo
4 Hits, Last modified: 4 years ago
. Releasing on May 25th, 2009 only in Brazil, and November 14th, 2009 only in Mexico, the Zeebo's ARM11-based CPU, 128+32 MB of RAM, and ATI Adreno graphics outputting up to 640x480 wasn't very goo... a crutch for the system, as the system was simply not cheap enough in Brazil (it's main market) to make up for the weak hardware. Sales of the system only

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