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        <dc:date>2024-05-18T03:48:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Other Texas Instruments Calculators</title>
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        <description>Other Texas Instruments Calculators

Texas Instruments 73

Operating Systems (Zilog Z80)

Calcsys

Some sort of “system program” that features a hex editor, disassembler, port monitor, etc. akin to KnightOS’ features.

&lt;https://www.ticalc.org/archives/files/fileinfo/196/19619.html&gt;

KnightOS

	&quot;the pieces of KnightOS are maintained as separate projects under the KnightOS organization</description>
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        <dc:date>2022-05-11T00:02:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>1st and 2nd Generation</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/1st_and_2nd_generation/summary?rev=1652227328&amp;do=diff</link>
        <description>1st and 2nd Generation

The 1st and 2nd generation of portable game consoles, commonly considered as having began in 1977 or so with the release of junky LCD systems and the 1979 release of the Microvision. For the most part, these systems are utterly incapable of anything EOP related due to their technical gap compared to home consoles of the time. This is despite the presence of programmable cartridges on some devices, as they ended up dying out without much of a comeback until the late 1980s …</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T04:15:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Streaming Players</title>
        <link>https://www.io55.net/wiki/eop/television_and_home_theater/streaming_players?rev=1716005721&amp;do=diff</link>
        <description>Streaming Players

All the devices that can be plugged into a TV (usually) for the purpose of playing streaming media, using apps, and so on. If that's not exactly clear, think Roku, Amazon Fire TV stick, Apple TV, and so on (all featured here). CPU architectures are usually ARM, with the rare aberrations, while OSes will usually be Android or Linux, with occasional differences (such as tvOS).</description>
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        <dc:date>2022-06-21T22:31:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Ouya Inc. OUYA</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/8th_generation/ouya_inc._ouya?rev=1655850717&amp;do=diff</link>
        <description>Ouya Inc. OUYA

The first “Kickstarter” console. Releasing on June 25th, 2013, the crowdfunded Ouya generated a lot of hype but failed tremendously at delivering it's promises. Coming with an ARM Cortex-A9 CPU, 1 GB of RAM, and a GeForce ULP GPU capable of outputting up to 1080p, the Ouya's specifications were essentially an early-2010s Android phone, which comes as no surprise as the Ouya ran Android 4.1. The Ouya sold extremely poorly, reaching only 200k sales - despite the tremendous hype cam…</description>
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        <dc:date>2023-02-26T23:40:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Microsoft Xbox</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/6th_generation/microsoft_xbox?rev=1677454803&amp;do=diff</link>
        <description>Microsoft Xbox

This page is for the first Xbox system, not the series of consoles. For this, see Microsoft Xbox 360, Microsoft Xbox One, and Microsoft Xbox Series X and S.

Microsoft's idea of “taking a cue” from Sony to enter the video games market. Releasing on November 15th, 2001 in North America, the Xbox's specifications boil down to a custom Pentium III CPU, 64</description>
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        <dc:date>2023-11-29T02:43:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sega Genesis</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/4th_generation/sega_genesis_plus_add-ons?rev=1701225782&amp;do=diff</link>
        <description>Sega Genesis

includes Sega 32X and Sega CD

Sega's breakout system, which garnered them tremendous market success, a place in the gaming industry, lasting franchises, and a very short-lived market dominance over Nintendo (in Europe, at least). Releasing on August 14th, 1989 in North America, the Sega Genesis contained a Motorola 68k and a Zilog Z80, 64KB of RAM/VRAM, and the ability to output video at 320×224/256×224 (progressive) or 320×448/256×448 (interlaced) at maximum 61 colors on screen f…</description>
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        <dc:date>2024-05-18T03:45:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Calculators</title>
        <link>https://www.io55.net/wiki/eop/miscellaneous_mobile_devices/calculators?rev=1716003928&amp;do=diff</link>
        <description>Calculators

For the many different calculators out there that have EOP capabilities. Architectures vary, as for operating systems. ARM, m68k, z80, and Saturn are just some of the potential architectures, while operating systems are almost always custom, with a few calculators sporting something related to Linux.</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/5th_generation/sony_playstation?rev=1739060409&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-02-09T00:20:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sony PlayStation</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/5th_generation/sony_playstation?rev=1739060409&amp;do=diff</link>
        <description>Sony PlayStation

This page is for the first PlayStation system, not the series of consoles. For this, see Sony PlayStation 2, Sony PlayStation 3, Sony PlayStation 4, Sony PlayStation 5, Sony PlayStation Portable, Sony PlayStation Vita, and Sony PlayStation Classic.

Sony's pioneering entry into the video games market. Releasing on September 9th, 1995 in North America, the PS1's R3000A CPU, 3</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_nspire_cx?rev=1716004470&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T03:54:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Texas Instruments nSpire CX</title>
        <link>https://www.io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_nspire_cx?rev=1716004470&amp;do=diff</link>
        <description>Texas Instruments nSpire CX

includes CX II calculators. YMMV for all items listed here if attempted on a CX II calculator

Operating Systems (ARM something)

Android Donut 1.6

	&quot;After about 10 minutes or so (boot ups are shorter on subsequent launches)</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/miscellaneous_mobile_devices/pdas?rev=1716004628&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T03:57:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>PDAs</title>
        <link>https://www.io55.net/wiki/eop/miscellaneous_mobile_devices/pdas?rev=1716004628&amp;do=diff</link>
        <description>PDAs

The “Personal Digital Assistants”, devices which dominated the 1990s and early 00s with their portable computing capabilities. A large variety of architectures and OSes are found in this realm. MIPS, ARM, and m68k are just some of the architectures found here, with OSes ranging from PalmOS, Linux, Windows Mobile, and more.</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/7th_generation/gamepark_holdings_gp2x?rev=1659899745&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-07T19:15:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>GamePark Holdings GP2X</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/7th_generation/gamepark_holdings_gp2x?rev=1659899745&amp;do=diff</link>
        <description>GamePark Holdings GP2X

GamePark Holding's first “homebrew” handheld, being a company formed from disgruntled employees of former company Game Park. Releasing on November 10th, 2005 in South Korea, the GP2X was more primarily focused on the “homebrew</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/7th_generation/nintendo_wii?rev=1677443649&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-02-26T20:34:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Wii</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/7th_generation/nintendo_wii?rev=1677443649&amp;do=diff</link>
        <description>Nintendo Wii

Nintendo's wildly successful followup to their GameCube. Releasing on November 19th, 2006 in North America, the Wii's PowerPC-based Broadway CPU, 64+24 MB of RAM, and maximum output resolution of 640×480 was not particularly powerful at the time of it's release, as Nintendo's competitors in the PS3 and Xbox 360 were both already in the HD 1080p era. Despite this, the Wii went on to be one of Nintendo's most successful consoles of all time, reaching a sales figure of 101.63 million …</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/7th_generation/nintendo_ds?rev=1691805808&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-08-12T02:03:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo DS</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/7th_generation/nintendo_ds?rev=1691805808&amp;do=diff</link>
        <description>Nintendo DS

includes Lite and DSi (ARM9 MHz 2x)

Nintendo's smash success handheld console, first released on November 21st, 2004 in the United States. It's dual-screen (bottom one touch) gimmick, combined with the smart “DS Lite” redesign in 2006 resulted in astronomical sales figures, breaking records for the most successful handheld console of all time. By adding a touch screen to the bottom, the Nintendo DS essentially created an entire market of</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_83p_and_84p?rev=1716004271&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T03:51:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Texas Instruments 83+ and 84+</title>
        <link>https://www.io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_83p_and_84p?rev=1716004271&amp;do=diff</link>
        <description>Texas Instruments 83+ and 84+

includes SE models

Operating Systems (Zilog Z80)

83plus Windows 95

This one is very usual like the rest.

&lt;https://www.ticalc.org/archives/files/fileinfo/138/13833.html&gt;

Aegis Operating System

Has “36 parts” such as programs/apps and pictures. Newer than most of the OSes on this list, being made in 2012.</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/7th_generation/sony_playstation_3?rev=1691806079&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-08-12T02:07:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sony PlayStation 3</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/7th_generation/sony_playstation_3?rev=1691806079&amp;do=diff</link>
        <description>Sony PlayStation 3

Sony's 3rd system. Releasing on November 17th, 2006 in North America, the PS3's PowerPC-based CELL CPU, 256+256 MB of RAM, and Nvidia RSX graphics at maximum 1080p output resolution was certainly very powerful, albeit very complex. Launching to mixed reception due to an extremely high price and said hardware complexity, it took the PS3 the entire 7th generation to reach it's sales figure of 87.4 million, eking it out a position of 2nd place overall for generation sales.</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/9th_generation/microsoft_xbox_series_x_and_s?rev=1655856308&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-22T00:05:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Microsoft Xbox Series X and S</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/9th_generation/microsoft_xbox_series_x_and_s?rev=1655856308&amp;do=diff</link>
        <description>Microsoft Xbox Series X and S

Microsoft's 4th console, and their 2nd confusingly named console. With the two releasing on November 10th, 2020 for the world, the X and S have varying hardware, with the X coming as the “more powerful” system. Both run an x86-64 based AMD Zen 2 CPU, with the X having 16</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/8th_generation/microsoft_xbox_one?rev=1655847445&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-21T21:37:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Microsoft Xbox One</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/8th_generation/microsoft_xbox_one?rev=1655847445&amp;do=diff</link>
        <description>Microsoft Xbox One

Microsoft's 3rd console, and their first confusingly named one. Releasing on November 22nd, 2013 for much of the world, the Xbox One's AMD-made x86 APU and 8 GB of RAM (12 on One X) was pretty capable, certainly holding a candle to the PS4's hardware. However, it's safe to say that this was not enough for the One to beat the PS4, as Microsoft refuses to release sales figures for their console; industry analyst's estimations range from 40 to 50 million units sold - significant…</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/8th_generation/nintendo_classic_editions_nes-snes?rev=1655847808&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-21T21:43:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Classic Editions (NES/SNES)</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/8th_generation/nintendo_classic_editions_nes-snes?rev=1655847808&amp;do=diff</link>
        <description>Nintendo Classic Editions (NES/SNES)

Nintendo's way of making bank off of nostalgia. With the NES Classic releasing on November 11th, 2016 for NA/EU (re-released on June 29th, 2018), and the SNES Classic releasing on September 29th, 2017, it comes as no surprise that the systems specifications are not particularly extreme. With both devices packing an Allwinner R16 SoC, 512</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/8th_generation/nintendo_wii_u?rev=1738734221&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-02-05T05:43:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Wii U</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/8th_generation/nintendo_wii_u?rev=1738734221&amp;do=diff</link>
        <description>Nintendo Wii U

Nintendo's entry into the HD era. Releasing on November 18th, 2012 in North America, the Wii U's PowerPC-based Espresso CPU, 2 GB of RAM, and AMD Radeon “Latte” GPU outputting up to 1080p (with an 854×480 screen on the GamePad) wasn't particularly capable, compared to the Wii U's competitors. This, of course, was not all, as poor marketing and a less-than-ideal launch lineup resulted in the Wii U being one of Nintendo's biggest sales flops, with it selling only 13.56 million unit…</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/8th_generation/sega_genesis_mini?rev=1655851896&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-21T22:51:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sega Genesis Mini</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/8th_generation/sega_genesis_mini?rev=1655851896&amp;do=diff</link>
        <description>Sega Genesis Mini

Sega's take on the “classic” system. Releasing on September 19th, 2019 for much of the world, the Genesis Mini's ZUIKI Z7213 SoC (1080p maximum output) and 256 MB of RAM is surely capable of emulating the Genesis and it's games. Of course, it can emulate many other systems too, if you hack/homebrew it. Sales figures are unknown, but are presumed to be</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/7th_generation/microsoft_xbox_360?rev=1663958716&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-09-23T18:45:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Microsoft Xbox 360</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/7th_generation/microsoft_xbox_360?rev=1663958716&amp;do=diff</link>
        <description>Microsoft Xbox 360

Microsoft's 2nd console. Releasing on November 22nd, 2005 in North America, the Xbox 360's PowerPC “Xenon” CPU, 512 +10 MB of RAM, and maximum 1920×1080 output resolution was perfectly capable for this era, resulting in a successful system which sold 84 million units worldwide, putting it ahead of the PS3 for most of the system's life (although the PS3 barely managed to sell more in the end).</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/8th_generation/sony_playstation_4?rev=1655853769&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-21T23:22:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sony PlayStation 4</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/8th_generation/sony_playstation_4?rev=1655853769&amp;do=diff</link>
        <description>Sony PlayStation 4

Sony's 4th console. Releasing on November 15th, 2013 in North America, the PS4's x86-64 8-core AMD APU, 8GB+256MB (8+1GB on Pro) of RAM, and maximum output resolution of 1080p (4K on Pro) is certainly quite powerful for it's generation. Combining this with a good launch and good games resulted in the PS4 becoming a strong seller, with current figures sitting at 117.2 million units sold. Despite original plans by Sony to discontinue the system in 2021, chip supplies have resul…</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/6th_generation/summary?rev=1677443665&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-02-26T20:34:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>6th Generation</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/6th_generation/summary?rev=1677443665&amp;do=diff</link>
        <description>6th Generation

The 6th generation of home game consoles, commonly considered as having began in the period between 1999 (release of the Dreamcast) and 2001 (release of the GameCube and Xbox), ending in the period between 2005 (release of the Xbox 360) and 2006 (release of the PS3 and Wii). Despite these dates, however, the 6th generation, especially the PS2, began the trend of having it's systems last for a notoriously long time, with the PS2 retaining a leading sales position until the mid-lat…</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/6th_generation/sony_playstation_2?rev=1717716576&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-06-06T23:29:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sony PlayStation 2</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/6th_generation/sony_playstation_2?rev=1717716576&amp;do=diff</link>
        <description>Sony PlayStation 2

includes PSX DVR

Sony's record-smashing and astronomically popular followup to the PS1. Releasing on October 26th, 2000 in North America, the PS2's “Emotion Engine” CPU + GPU (16.7 mil colors; 640×480 or 1920×1080(!!) with mods) + 32</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/6th_generation/sega_dreamcast?rev=1677454700&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-02-26T23:38:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sega Dreamcast</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/6th_generation/sega_dreamcast?rev=1677454700&amp;do=diff</link>
        <description>Sega Dreamcast

Sega's ill-fated final games system. Releasing on the memorable September 9th, 1999 in North America, the Dreamcast's SH-4 CPU, 26 MB of RAM (across 3 purposes), and 16.77 million colors at up to 640×480 was very powerful for the time, but simply not enough to bring Sega out of the financial pit it had dug itself over the past 6 years. Selling 9.13 million units, the Dreamcast is only considered a failure due to the fact that it was simply not given enough time, nor a company cap…</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/6th_generation/nintendo_gamecube?rev=1654819021&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-09T23:57:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo GameCube</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/6th_generation/nintendo_gamecube?rev=1654819021&amp;do=diff</link>
        <description>Nintendo GameCube

Nintendo's followup to the Nintendo 64, and their first to use optical media. Releasing on November 18th, 2001 in North America, the GameCube's PowerPC 750CXe CPU, 24 MB of RAM, and 32-bit color depth at 640×480 was quite powerful but somewhat limited by the</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/automotive/entertainment_or_info_systems?rev=1703473957&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-12-25T03:12:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Head Units (Entertainment/Info Systems)</title>
        <link>https://www.io55.net/wiki/eop/automotive/entertainment_or_info_systems?rev=1703473957&amp;do=diff</link>
        <description>Head Units (Entertainment/Info Systems)

This page documents EOPs for those screens that you see in many cars made recently, which are generally called head units. To be specific, this means the screens that show you music, GPS, little “apps”, fuel stats, and so on. Some of the older ones are based off some custom</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/9th_generation/nintendo_switch?rev=1659994952&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-08T21:42:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Switch</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/9th_generation/nintendo_switch?rev=1659994952&amp;do=diff</link>
        <description>Nintendo Switch

Nintendo's most recent console, and one of their best performing ones. Releasing on March 3rd, 2017 across much of the world, the Nintendo Switch may not be very powerful with hardware, but it's “hybrid” gimmick of being both a portable and home console has made it a sales winner. In hardware, the Switch contains a</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/7th_generation/gamepark_holdings_gp2x_wiz?rev=1642199447&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-01-14T22:30:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>GamePark Holdings GP2X Wiz</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/7th_generation/gamepark_holdings_gp2x_wiz?rev=1642199447&amp;do=diff</link>
        <description>GamePark Holdings GP2X Wiz

GamePark Holding's 2nd “emulation” handheld, and the successor to the GP2X. Releasing on May 12th, 2009 across several regions, the GP2X Wiz is simply another “homebrew” console that had a few commercial games, but clearly aimed to target the independent developers. Sales figures are not certain, but it's target market means even slim sales can be considered a success, as this console received a successor in the</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/8th_generation/sony_playstation_vita?rev=1668651231&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-11-17T02:13:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sony PlayStation Vita</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/8th_generation/sony_playstation_vita?rev=1668651231&amp;do=diff</link>
        <description>Sony PlayStation Vita

Sony's 2nd and final portable console. Releasing on February 15th, 2012 in the USA, the PlayStation Vita was a capable system that was promptly abandoned by Sony within 2 years. Because of Sony's non-support and firm competition in the</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/8th_generation/snk_tommo_neo_geo_x?rev=1642201706&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-01-14T23:08:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>SNK/Tommo Neo Geo X</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/8th_generation/snk_tommo_neo_geo_x?rev=1642201706&amp;do=diff</link>
        <description>SNK/Tommo Neo Geo X

SNK's botched attempt at creating a handheld to resurrect the Neo Geo branding, complete with games available for sale on a digital storefront. Releasing on December 18th, 2012, the Neo Geo X only lasted less than a year, before SNK became outraged with the mediocre production quality provided by Tommo, and promptly withdrew their contract to use the Neo Geo brand. Such manufacturing and legal controversy resulted in the Neo Geo X dropping off the map quite quickly, presumab…</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/8th_generation/nintendo_3ds?rev=1740437581&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-02-24T22:53:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo 3DS</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/8th_generation/nintendo_3ds?rev=1740437581&amp;do=diff</link>
        <description>Nintendo 3DS

includes the “New” variants that have upgraded hardware

Nintendo's successor to it's smash hit, the Nintendo DS. Despite not selling nearly as well as the DS, the 3DS held it's own and firmly beat off any competition in Sony's PlayStation Vita. Preserving the</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/8th_generation/gc_worldwide_gcw_zero?rev=1642200939&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-01-14T22:55:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>GC Worldwide GCW Zero</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/8th_generation/gc_worldwide_gcw_zero?rev=1642200939&amp;do=diff</link>
        <description>GC Worldwide GCW Zero

Another handheld continuing the lineage of “homebrew” devices, although certainly a bit closer to the “emulation handheld” style of systems. Releasing sometime during 2013 after a successful Kickstarter campaign, the GCW Zero doesn't seem to have sold a lot, but it was received relatively well anyway. Specification-wise, the GCW Zero contains 16</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/7th_generation/tiger_telematics_gizmondo?rev=1659498263&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-03T03:44:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Tiger Telematics Gizmondo</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/7th_generation/tiger_telematics_gizmondo?rev=1659498263&amp;do=diff</link>
        <description>Tiger Telematics Gizmondo

Possibly the only handheld in existence to be bankrolled by wanted felons, Tiger Telematics' (not to be confused with Tiger Electronics, maker of those awful LCD games) Gizmondo was a miserable failure. Releasing on March 19th, 2005, the Gizmondo's launch was marred with misery, due to poor marketing, games, links to the Swedish Mafia (through Tiger Telematics), and most importantly - spending way too much money. Despite all of this, the Gizmondo's specs weren't bad, w…</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/7th_generation/sony_playstation_portable?rev=1661322615&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-24T06:30:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sony PlayStation Portable</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/7th_generation/sony_playstation_portable?rev=1661322615&amp;do=diff</link>
        <description>Sony PlayStation Portable

PSP - Sony's attempt to truly break into the handheld market, and it was certainly a formidable attempt. Releasing on March 24th, 2005 in the USA, the PlayStation Portable was a powerful system for the time, containing a MIPS R4000 CPU, 32MB of RAM (64MB on all later models), and a</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/7th_generation/gamepark_holdings_caanoo?rev=1642199454&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-01-14T22:30:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>GamePark Holdings Caanoo</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/7th_generation/gamepark_holdings_caanoo?rev=1642199454&amp;do=diff</link>
        <description>GamePark Holdings Caanoo

The 3rd and last “homebrew” handheld released by GamePark Holdings (not to be confused with Game Park). Releasing on August 16th, 2010 across parts of Asia and Europe, the Caanoo continued the lineage of GamePark Holding's</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/4th_generation/sega_game_gear?rev=1659393638&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-01T22:40:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sega Game Gear</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/4th_generation/sega_game_gear?rev=1659393638&amp;do=diff</link>
        <description>Sega Game Gear

Sega's attempt to crush the Game Boy. Releasing on April 26th (15th in NY/LA), 1991 in the USA, it achieved moderate success but failed to make a significant dent in Nintendo's dominance, outside of Europe where it achieved something close to 45% market share. This was despite it's pretty powerful specifications, containing a Zilog Z80 clocked at 3.57</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/7th_generation/dingoo_digital_dingoo_series?rev=1659898677&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-07T18:57:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Dingoo Digital Dingoo series</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/7th_generation/dingoo_digital_dingoo_series?rev=1659898677&amp;do=diff</link>
        <description>Dingoo Digital Dingoo series

Yet another “homebrew” console that continues the lineage started by the Game Park GP32 in 2001. Releasing sometime during February 2009, the Dingoo devices ended up as a small series of handheld “homebrew” systems. Despite this moniker, some actual games released for these devices, which qualifies them as being more than mere</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/6th_generation/tapwave_zodiac?rev=1659472125&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-02T20:28:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Tapwave Zodiac</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/6th_generation/tapwave_zodiac?rev=1659472125&amp;do=diff</link>
        <description>Tapwave Zodiac

Tapwave's Zodiac was the biggest attempt at turning PalmOS into a gaming platform, and it's one that almost succeeded. Launching on November 1st, 2003 in the USA, the Zodiac was very successful at launch, but was unable to keep it's momentum past 2004 with the release of the</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/6th_generation/nokia_n-gage?rev=1659483983&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-02T23:46:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nokia N-Gage</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/6th_generation/nokia_n-gage?rev=1659483983&amp;do=diff</link>
        <description>Nokia N-Gage

Nokia's weird attempt of releasing a mobile phone that doubled as a game console. Since it's games released on physical media and were relatively unique to the N-Gage, it certainly counts. Containing an ARM920T CPU, some unknown amount of RAM, and a</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/6th_generation/nintendo_game_boy_advance?rev=1703470088&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-12-25T02:08:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Game Boy Advance</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/6th_generation/nintendo_game_boy_advance?rev=1703470088&amp;do=diff</link>
        <description>Nintendo Game Boy Advance

includes the SP and all Game Boy &amp; Game Boy Color entries (backwards compatible)

The final system in the Game Boy line, and still successful akin to the ones before it. Releasing on June 11th, 2001 in the USA, the Game Boy Advance featured a 16.8</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/6th_generation/game_park_gp32?rev=1659498090&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-03T03:41:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Game Park GP32</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/6th_generation/game_park_gp32?rev=1659498090&amp;do=diff</link>
        <description>Game Park GP32

One of the first “homebrew” consoles to have released, despite it's origins pitting it as the first South Korean game console of native origin. Releasing on November 23rd, 2001 in South Korea and eventually reaching other continents, the GP32 experienced little of an actual cartridge gaming market, although enough to actually be considered a proper console, rather than an</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/5th_generation/summary?rev=1663959386&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-09-23T18:56:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>5th Generation</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/5th_generation/summary?rev=1663959386&amp;do=diff</link>
        <description>5th Generation

The 5th generation of portable game consoles, which can more accurately be described as the “Game Boy Color + failures” generation (although, to be fair to the WonderSwan, it did alright). With this sort of name, it's no surprise to hear that this is commonly considered as having began in 1998 with the release of the Game Boy Color, although some may claim 1997 with the release of the Game.com. In contrast, the period which it ended is easily determined, as most would consider th…</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/3rd_generation/summary?rev=1652227390&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-11T00:03:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>3rd Generation</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/3rd_generation/summary?rev=1652227390&amp;do=diff</link>
        <description>3rd Generation

The 3rd generation of portable game consoles, which barely even existed as our examples are basically “kids computers” and the Etch-a-Sketch crossover devices. Arguably the “dark ages” of portable gaming witnessed between 1982 and 1989. Let there be (green) light</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/5th_generation/sega_saturn?rev=1717715498&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-06-06T23:11:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sega Saturn</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/5th_generation/sega_saturn?rev=1717715498&amp;do=diff</link>
        <description>Sega Saturn

Sega's catastrophically messy followup to their greatly successful Genesis/Mega Drive. Releasing on May 11th, 1995 in North America, the Saturn's 2x SH-2 CPUs, 4 MB RAM (across 3 purposes), and up to 16.77 million colors between 320×224</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/5th_generation/nintendo_64?rev=1703468760&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-12-25T01:46:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo 64</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/5th_generation/nintendo_64?rev=1703468760&amp;do=diff</link>
        <description>Nintendo 64

includes 64DD

Nintendo's memorable entry into the 3D and 64-bit era. Releasing on September 29th, 1996 in North America, the N64's NEC VR4300, 4 (8 with exp.) MB of RAM, and 16.8 million colors at 320×240 to 640×480 packed quite a powerful punch, although being somewhat limited in scale and scope by the system's somewhat antiquated (at the time) cartridge format. Due to this (plus the system's excellent games library), the N64 sold a cool 32 million units, allowing Nintendo to cont…</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/operating_systems/conventional/dos?rev=1650682341&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T02:52:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>DOS</title>
        <link>https://www.io55.net/wiki/eop/operating_systems/conventional/dos?rev=1650682341&amp;do=diff</link>
        <description>DOS

EOPs

Low Level Depth

SEAL

“Graphical Environment similar to KDE; Multimedia Capabilities with the SFA API”

A graphical desktop environment for “DOS”, presumably MS-DOS with support for other variants in some capacity.

&lt;http://sealsystem.sourceforge.net/link/index.shtml&gt;

Nest Listings</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/commercial_electronics/handheld_barcode_scanners?rev=1716000617&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T02:50:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Handheld Barcode Scanners</title>
        <link>https://www.io55.net/wiki/eop/commercial_electronics/handheld_barcode_scanners?rev=1716000617&amp;do=diff</link>
        <description>Handheld Barcode Scanners

Essentially, this device is one used by supermarkets, warehouses, etc. for the purpose of scanning and cataloging devices for inventory purposes. In the past, these were x86 based devices that ran some variant of DOS or Windows. Over time, they evolved to be MIPS, ARM, and RISC based, running some sort of Windows CE or Linux. Nowadays, barcode scanners frequently run Android and are ARM based, with others retaining a variant of Windows on unknown architectures.</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/computing/computers?rev=1716002846&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T03:27:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Computers</title>
        <link>https://www.io55.net/wiki/eop/computing/computers?rev=1716002846&amp;do=diff</link>
        <description>Computers

For computers, in all of their varying forms across all of the ages. Obviously, a large modicum of operating systems and CPU architectures will feature here. Many computers will be linked off to separate pages in the future, but for now, they live here.</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/dumbphones/flip_phones?rev=1682206206&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-04-22T23:30:06+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Flip Phones</title>
        <link>https://www.io55.net/wiki/eop/dumbphones/flip_phones?rev=1682206206&amp;do=diff</link>
        <description>Flip Phones

Very similar to the Feature Phones, in the sense of “featureset below a smartphone but above a landline, with a keypad and a specific form factor”. In this case, the form factor is of a clamshell phone which can be opened and closed to reveal the display and keys. Like the feature phones, the architectures and OSes vary, as older flip phones were mostly obscure in this sense, while newer ones almost always pair Qualcomm ARM chips with an Android/Linux-based KaiOS install.</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/e-ink_devices/e-book_readers?rev=1691806039&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-08-12T02:07:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>E-Book Readers</title>
        <link>https://www.io55.net/wiki/eop/e-ink_devices/e-book_readers?rev=1691806039&amp;do=diff</link>
        <description>E-Book Readers

Devices that are primarily meant to read digital books. These will mostly feature “E-Ink” screens, although this is not a guarantee for an E-Book reader. Despite that, they have been included under “E-Ink devices” due to this expectation. For architectures and OSes, E-Book readers typically feature some ARM chip that runs a variant of Linux or Android.</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_89_and_titanium?rev=1650678746&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T01:52:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Texas Instruments 89 and Titanium</title>
        <link>https://www.io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_89_and_titanium?rev=1650678746&amp;do=diff</link>
        <description>Texas Instruments 89 and Titanium

Operating Systems (Motorola 68000)

AAShell

Another boring aping of the Windows appearance (Start menu blah blah)

&lt;https://www.ticalc.org/archives/files/fileinfo/156/15664.html&gt;

BlitZ K*

Something that’s “designed to look like a file manager”, whatever that means.

&lt;https://www.ticalc.org/archives/files/fileinfo/95/9513.html&gt;

Brain</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_92_plus?rev=1650678901&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T01:55:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Texas Instruments 92 Plus</title>
        <link>https://www.io55.net/wiki/eop/miscellaneous_mobile_devices/calculators/texas_instruments_92_plus?rev=1650678901&amp;do=diff</link>
        <description>Texas Instruments 92 Plus

Operating Systems (Motorola MC68000)

Console emulation (potential)

Whether these emulators support operating systems for these consoles is unknown; it must be looked into further. Consoles without meaningful OSes are not included.</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/operating_systems/conventional/amigaos?rev=1641348278&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-01-05T02:04:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>AmigaOS</title>
        <link>https://www.io55.net/wiki/eop/operating_systems/conventional/amigaos?rev=1641348278&amp;do=diff</link>
        <description>AmigaOS

Nest Listings

Console emulation on AmigaOS (nest; potential)

Whether these emulators support operating systems for these consoles is unknown; it must be looked into further. Consoles without meaningful OSes are not included.

Atari 2600 – Virtual 2600</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/operating_systems/conventional/classic_mac_os?rev=1641344094&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-01-05T00:54:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Classic Mac OS</title>
        <link>https://www.io55.net/wiki/eop/operating_systems/conventional/classic_mac_os?rev=1641344094&amp;do=diff</link>
        <description>Classic Mac OS

Nest Listings

Console emulation on Classic Mac OS (nest; potential)

Whether these emulators support operating systems for these consoles is unknown; it must be looked into further. Consoles without meaningful OSes are not included.</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/computing/computers/msxes?rev=1716002548&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T03:22:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>MSXes</title>
        <link>https://www.io55.net/wiki/eop/computing/computers/msxes?rev=1716002548&amp;do=diff</link>
        <description>MSXes

Operating Systems

MNBIOS

	&quot;Is it multitasking? Yes, it is true, it is multi-thread and multi-CPU&quot;

Another Unixlike for the MSX, which appears to be a bit less developed than Uzix, albeit still capable. Offered in both Spanish and English. A significant amount of graphical and non-graphical features are available with this system, complete with a perfectly outdated looking website.</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/9th_generation/nintendo_game_and_watch_2020s?rev=1659995965&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-08T21:59:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Game and Watch (2020s)</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/9th_generation/nintendo_game_and_watch_2020s?rev=1659995965&amp;do=diff</link>
        <description>Nintendo Game and Watch (2020s)

Nintendo's recent “celebration” of recent anniversaries for the Mario and Zelda franchises. Releasing on November 13th, 2020 and November 12th, 2021, the two “revival” Game and Watches are capable of doing a few things, despite their unsurprisingly lightweight status. Containing an ARM Cortex M7 core, 128 KB + 8</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/3rd_generation/sega_master_system?rev=1649889559&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-13T22:39:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sega Master System</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/3rd_generation/sega_master_system?rev=1649889559&amp;do=diff</link>
        <description>Sega Master System

Sega's entry into the newly formed (again) western games market. Releasing in September 1986 for the USA, the Master System was reasonably capable with it's Zilog Z80A, 256×192 output resolution, and 8 KB RAM. Despite not selling well in North America, it's European release was relatively successful at challenging the reign of Nintendo, while it's Brazilian release was an absolute blowout, taking over the video game market to the point where</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/5th_generation/3do_company_3do_interactive_multiplayer?rev=1652554226&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-14T18:50:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>3DO Company 3DO Interactive Multiplayer</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/5th_generation/3do_company_3do_interactive_multiplayer?rev=1652554226&amp;do=diff</link>
        <description>3DO Company 3DO Interactive Multiplayer

A “game console specification” conceived by The 3DO Company, with actual systems being manufactured by a variety of vendors. With the first 3DO system releasing on October 4th, 1993 in North America, the 3DO was quite an advanced system for a short period of time around it's launch, but it quickly lost this status upon the release of the PlayStation and Saturn in 1995. Specifications-wise, the 3DO ran a custom 32-bit ARM60 CPU, with 2</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/7th_generation/leapfrog_didj?rev=1642199633&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-01-14T22:33:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>LeapFrog Didj</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/7th_generation/leapfrog_didj?rev=1642199633&amp;do=diff</link>
        <description>LeapFrog Didj

A children's game console released by LeapFrog on August 22nd, 2008. Due to it's target demographic, the Didj was quite the surprise with it's relative power, containing a “Pollux” ARM CPU (like various other handhelds of this era), 32</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/6th_generation/summary?rev=1652227934&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-11T00:12:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>6th Generation</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/6th_generation/summary?rev=1652227934&amp;do=diff</link>
        <description>6th Generation

The 6th generation of portable game consoles, which is another Nintendo-dominated landscape, quite like the generation before it. Almost universally considered as having began in 2001 with the release of the Game Boy Advance, ending anywhere between 2004 with the release of the DS Lite and PSP, and 2008 with the discontinuation of the last dedicated Game Boy Advance. Even though the trend of Nintendo supremacy continued unabated, the 6th generation has quite the sweet variety of …</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/operating_systems/conventional?rev=1663959079&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-09-23T18:51:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Conventional</title>
        <link>https://www.io55.net/wiki/eop/operating_systems/conventional?rev=1663959079&amp;do=diff</link>
        <description>Conventional

For the large variety of operating systems out there. Of course, they'll run on a very large variety of architectures...

Anything with ARM

box86

	&quot;You NEED a 32-bit subsystem to run and build Box86. Box86 is useless on 64-bit only systems</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/office_electronics/desk_and_ip_phones?rev=1716004918&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T04:01:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Desk and IP Phones</title>
        <link>https://www.io55.net/wiki/eop/office_electronics/desk_and_ip_phones?rev=1716004918&amp;do=diff</link>
        <description>Desk and IP Phones

Desk phones for the purpose of communicating within or outside of a business environment; usually found in offices. Many of these are not EOP capable, but many of them have little screens which are able of doing several things. Some of these phones require little work to do this, and they are usually Android + ARM based systems. However, phones which require some exploits are more commonly Linux + ARM instead.</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/kitchen_appliances/microwaves?rev=1650681485&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T02:38:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Microwaves</title>
        <link>https://www.io55.net/wiki/eop/kitchen_appliances/microwaves?rev=1650681485&amp;do=diff</link>
        <description>Microwaves

It's microwaves, like in one's kitchen. Most aren't “smart”, but the smart ones are usually ARM-based Linux systems (sometimes Android).

Farberware FM11VABK

Operating Systems (Rockchip RK3308)

Linux, for Voice Recognition

	&quot;FM11VABK does not require an Internet connection or a mobile app</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/home_electronics/thermostats?rev=1650681367&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T02:36:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Thermostats</title>
        <link>https://www.io55.net/wiki/eop/home_electronics/thermostats?rev=1650681367&amp;do=diff</link>
        <description>Thermostats

For “wall mounted” thermostats meant for homes and offices. Ones with enough technical capability to run EOPs appear to mostly be Linux/ARM devices, but some run Windows embedded.

Google Nest

Operating Systems

Various hacks, root</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/home_electronics/oscilloscopes?rev=1716003414&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T03:36:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Oscilloscopes</title>
        <link>https://www.io55.net/wiki/eop/home_electronics/oscilloscopes?rev=1716003414&amp;do=diff</link>
        <description>Oscilloscopes

Devices meant for the analysis of electronic signals. Older ones did not have any “EOP capable” hardware, but ones from the past decades are able; they appear to run many different setups, such as x86, ARM, or MIPS, while OSes range from desktop Windows, to Windows CE and Linux variants.</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/home_electronics/exercise_machines?rev=1650681285&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T02:34:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Exercise Machines</title>
        <link>https://www.io55.net/wiki/eop/home_electronics/exercise_machines?rev=1650681285&amp;do=diff</link>
        <description>Exercise Machines

A large modicum of devices which serve the general purpose of improving one's fitness via the pursuit of physical activity. Due to how generic this category is, the devices in question will run a large modicum of systems and architectures, although it is probably fair to claim that ARM and Linux/Android will show up often.</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/7th_generation/leapfrog_leapster_explorer?rev=1701212558&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-11-28T23:02:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Leapfrog Leapster Explorer</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/7th_generation/leapfrog_leapster_explorer?rev=1701212558&amp;do=diff</link>
        <description>Leapfrog Leapster Explorer

Yet another children's handheld released by LeapFrog, debuting in the USA on June 7th, 2010. Similar to the Didj but upgraded, the Explorer (1st model) comes with 512 MB of internal storage, 64 MB of RAM, and a 320×240 resistive touch screen. It appears to have sold well, with the 2nd</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/6th_generation/nintendo_pokemon_mini?rev=1642132782&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-01-14T03:59:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Pokémon mini</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/6th_generation/nintendo_pokemon_mini?rev=1642132782&amp;do=diff</link>
        <description>Nintendo Pokémon mini

A sort of “spinoff” handheld released in the USA on November 16th, 2001. These little things are weak, since they were never meant to be a flagship handheld. Running off a “S1C88” CPU with a paltry 4 KB of RAM, the Mini's screen is monochrome at only</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/home_electronics/baby_monitors?rev=1650681244&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T02:34:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Baby Monitors</title>
        <link>https://www.io55.net/wiki/eop/home_electronics/baby_monitors?rev=1650681244&amp;do=diff</link>
        <description>Baby Monitors

Devices used by parents to keep an eye on their infant(s), usually with a camera and microphone/speaker. For the most part, they appear to run Linux-based OSes and utilize ARM, RISC, or MIPS chips.

General

Operating Systems

Various Linux-based monitors</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/4th_generation/tandy_memorex_video_information_system?rev=1652393098&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-12T22:04:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Tandy/Memorex Video Information System</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/4th_generation/tandy_memorex_video_information_system?rev=1652393098&amp;do=diff</link>
        <description>Tandy/Memorex Video Information System

An absolutely ridiculous attempt by Tandy to create a CD-i style gaming+media device, which was based off of a weird embedded version of Windows 3.1, and available only at Radio Shack stores. Released sometime in 1992 in North America, the VIS had an Intel 286 CPU, 1</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/5th_generation/amiga_cd32?rev=1652562979&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-14T21:16:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Amiga CD32</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/5th_generation/amiga_cd32?rev=1652562979&amp;do=diff</link>
        <description>Amiga CD32

Commodore's final attempt of making a computer-based games console. Releasing on September 16th, 1993 for the EU, the CD32 was actually a relatively successful system during it's very short life of under a year, but it was simply not successful</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/commercial_electronics/lottery_machines?rev=1716000718&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T02:51:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Lottery Machines</title>
        <link>https://www.io55.net/wiki/eop/commercial_electronics/lottery_machines?rev=1716000718&amp;do=diff</link>
        <description>Lottery Machines

Either the machines used to purchase lottery tickets directly (kiosk-style), or the machines used by a cashier to process one's lottery ticket. Over time, they have evolved from an x86 base and a Windows or DOS operating system, to x86 and ARM CPUs with either Windows or Linux-based operating systems.</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/automotive/gpses?rev=1703550528&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-12-26T00:28:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>GPSes</title>
        <link>https://www.io55.net/wiki/eop/automotive/gpses?rev=1703550528&amp;do=diff</link>
        <description>GPSes

This page documents the various EOPs for standalone GPS units, like your Garmins and your TomToms. When looking at the operating systems GPSes can run, they will usually run either a brand of Windows CE or some form of Linux. As for CPU architectures, it seems that most all devices either use ARM or MIPS CPUs.</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/portable_media/audio_recorders?rev=1650682544&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T02:55:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Audio Recorders</title>
        <link>https://www.io55.net/wiki/eop/portable_media/audio_recorders?rev=1650682544&amp;do=diff</link>
        <description>Audio Recorders

Little handheld devices meant to record audio seamlessly, primarily for the purposes of dictation. Technical information is mostly unknown, but ARM, MIPS, or RISC chips may be what these often feature.

Phillips VoiceTracer series

Operating Systems</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/3rd_generation/atari_7800?rev=1649889448&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-13T22:37:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Atari 7800</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/3rd_generation/atari_7800?rev=1649889448&amp;do=diff</link>
        <description>Atari 7800

The true successor to the Atari 2600. Releasing three times, once in June 1984, twice in January 1986, and lastly in May 1986, the Atari 7800 was able to hold it's own position in the market, but was still quite unsuccessful despite somehow achieving 2nd place (over SEGA). Containing a 6502C based CPU, 4 KB of RAM, and being able to output up to</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/portable_media/mp3_and_media_players?rev=1683082836&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-05-03T03:00:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>MP3 and Media Players</title>
        <link>https://www.io55.net/wiki/eop/portable_media/mp3_and_media_players?rev=1683082836&amp;do=diff</link>
        <description>MP3 and Media Players

Apple iPod (non-iOS) series

Operating Systems (various)

freemyipod Linux implementations

	&quot; Currently our main focus is the Nano 5G, and an experimental source tree is available&quot;

There appears to be a lot of new development recently here for a variety of iPods. There's lots of focus for putting Linux onto the Nano 5G! Great potential here for all the non-RockBox supported iPods this supports. In other words, everything but the Nano 6G and 7G. Many of the Linux progress…</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/computing/computers/sharp_x68000_series?rev=1644729322&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-02-13T05:15:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>SHARP X68000 series</title>
        <link>https://www.io55.net/wiki/eop/computing/computers/sharp_x68000_series?rev=1644729322&amp;do=diff</link>
        <description>SHARP X68000 series

Operating Systems (various m68k)

FINISH: X-Window and more

NetBSD

	&quot;At first, it was ported from NetBSD/amiga&quot;

A fair amount of the SHARP X68000 computers support this port of NetBSD. MMU is required, and FPU is preferred.

&lt;http://wiki.netbsd.org/ports/x68k/&gt;</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/1st_and_2nd_generation/coleco_colecovision?rev=1646277384&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-03-03T03:16:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Coleco ColecoVision</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/1st_and_2nd_generation/coleco_colecovision?rev=1646277384&amp;do=diff</link>
        <description>Coleco ColecoVision

Coleco's relatively successful (but not really) venturing into the video game industry. Releasing in August 1982 for the US, the ColecoVision mainly excelled in it's ability to create more “Concise” games, akin to an arcade. For specifications, it contains a Zilog Z80, 1 KB of RAM with 16 KB VRAM, an 8 KB ROM, and a display output resolution of</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/3rd_generation/nintendo_entertainment_system?rev=1677443534&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-02-26T20:32:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Entertainment System</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/3rd_generation/nintendo_entertainment_system?rev=1677443534&amp;do=diff</link>
        <description>Nintendo Entertainment System

includes Famicom Disk System

Nintendo's big break into the video game market. Releasing on October 18th, 1985 in the USA, the NES' combination between smart marketing, enticing games, and capable hardware effectively forged the path for both it's success, and the success of the video games market as a whole. Specifications-wise, the NES features a Ricoh 2A03 CPU with a MOS 6502 base, 2 KB of RAM (expandable by game carts), and a resolution of</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/4th_generation/nec_turbografx-16?rev=1652237086&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-11T02:44:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>NEC TurboGrafx-16</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/4th_generation/nec_turbografx-16?rev=1652237086&amp;do=diff</link>
        <description>NEC TurboGrafx-16

NEC's only attempt of entering the US video games market. Releasing on August 29th, 1989 in the USA, the TurboGrafx-16 was unable to garner a serious market share in North America, despite pitting a relatively successful fight against Nintendo over in Japan. Featuring a Hudson HuC6280 6502-based CPU, 8 KB of RAM + 64 KB of VRAM, and up to 482 colors at</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/operating_systems/conventional/acorn_risc_os?rev=1641348230&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-01-05T02:03:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Acorn RISC OS</title>
        <link>https://www.io55.net/wiki/eop/operating_systems/conventional/acorn_risc_os?rev=1641348230&amp;do=diff</link>
        <description>Acorn RISC OS

Nest Listings

Emulation Nest

This device runs an operating system which is known to emulate various devices with EOPs. See the MSX page.

PC emulation on Acorn RISC OS (nest; potential)

Whether these emulators support operating systems for these computers is unknown; it must be looked into further. PCs without meaningful OSes are not included.</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/8th_generation/sony_playstation_classic?rev=1655854029&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-21T23:27:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sony PlayStation Classic</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/8th_generation/sony_playstation_classic?rev=1655854029&amp;do=diff</link>
        <description>Sony PlayStation Classic

Sony's entry into the “classic” systems market. Releasing on December 3rd, 2018 for the world, the PS Classic's MediaTek MT8167A SoC and 1 GB of RAM is pretty powerful for a “classic” system, which comes as no surprise considering the increased power required to emulate the PS1. Because of this, the PS Classic appears to be the most powerful of the</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/4th_generation/snk_neo_geo_cd?rev=1652402922&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-05-13T00:48:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>SNK Neo Geo CD</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/4th_generation/snk_neo_geo_cd?rev=1652402922&amp;do=diff</link>
        <description>SNK Neo Geo CD

SNK's hamfisted effort at making the Neo Geo more “appealing” to customers. Released on September 9th, 1994 in Japan and January 15th, 1996 in North America, the Neo Geo CD features a Motorola 68k CPU, 7MB of RAM for various system functions, and an output resolution of</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/4th_generation/super_nintendo_entertainment_system?rev=1703469316&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-12-25T01:55:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Super Nintendo Entertainment System</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/4th_generation/super_nintendo_entertainment_system?rev=1703469316&amp;do=diff</link>
        <description>Super Nintendo Entertainment System

Nintendo's highly anticipated followup to the NES, which was a success only matched in market power by the Sega Genesis. Releasing on August 23rd, 1991 in North America, the SNES runs off of a Ricoh 5A22 WDC 65C816-based CPU, 128 KB of RAM + 64 KB VRAM, and a maximum output resolution of 256×224/512×224/256×239/512×239 (progressive) or 512×448/512×478 (interlaced), at up to 32768 colors. These are quite powerful specifications, mostly defeating it's competito…</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/computing/computers/nec_pc-9801_series?rev=1716002594&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T03:23:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>NEC PC-9801 series</title>
        <link>https://www.io55.net/wiki/eop/computing/computers/nec_pc-9801_series?rev=1716002594&amp;do=diff</link>
        <description>NEC PC-9801 series

Operating Systems (Pentium/Celeron x86)

FINISH: Windows etc.

ReactOS

	&quot;It's recommended to use NEC PC-9821Ra43 with a Celeron CPU @ 433 MHz&quot;

Somewhat functional, with difficulties primarily in HDD partitioning, peripherals, and keyboard input. Support is mostly focused on the last of the PC-98s, those being the ones with at least 64</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/1st_and_2nd_generation/fairchild_channel_f?rev=1643224916&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-01-26T19:21:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Fairchild Channel F</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/1st_and_2nd_generation/fairchild_channel_f?rev=1643224916&amp;do=diff</link>
        <description>Fairchild Channel F

Fairchild's only console, and the first console to feature interchangeable ROM cartridges. Releasing in November 1976 for the USA (1 year before the Atari 2600), the Channel F was quite revolutionary but not particularly successful in any sense. Specifications-wise, it contains a Fairchild F8 CPU, 2 KB of RAM, a resolution of</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/4th_generation/atari_lynx?rev=1659386021&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-01T20:33:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Atari Lynx</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/4th_generation/atari_lynx?rev=1659386021&amp;do=diff</link>
        <description>Atari Lynx

Released on September 1st, 1989 in the USA, the Lynx was Atari's only portable console. Coming in at $179.95 at launch, it sold at an acceptable rate throughout it's lifespan, but was unable to crush the monster that was the Game Boy. When it comes to specifications, the Atari Lynx is a relatively capable system, containing two 6502 variant CPUs that run on a 16-but bus, alongside 64K RAM, 4 sound channels, and the obvious 12-bit color</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/4th_generation/nec_turboexpress?rev=1642113983&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-01-13T22:46:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>NEC TurboExpress</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/4th_generation/nec_turboexpress?rev=1642113983&amp;do=diff</link>
        <description>NEC TurboExpress

Releasing in December 1990 for both JP and the USA, the TurboExpress is quite simply a portable conversion of NEC's somewhat successful TurboGrafx-16 home console. Because of this, it's specifications are mostly the same as this aforementioned system, barring the obvious</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-home/5th_generation/nintendo_virtual_boy?rev=1654816357&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-06-09T23:12:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Virtual Boy</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-home/5th_generation/nintendo_virtual_boy?rev=1654816357&amp;do=diff</link>
        <description>Nintendo Virtual Boy

Nintendo's ill-informed attempt of staving off “unreleased console” tension by entering the 32 bit era and Virtual Reality at the same time. Releasing on August 14th, 1995 in North America, the Virtual Boy's NEC V810, 320 KB of RAM (across 3 purposes), and</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/5th_generation/bandai_wonderswan_with_color?rev=1659472178&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-02T20:29:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Bandai WonderSwan (+Color)</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/5th_generation/bandai_wonderswan_with_color?rev=1659472178&amp;do=diff</link>
        <description>Bandai WonderSwan (+Color)

One of the few portable consoles of this generation to make any meaningful impact in the market, the Bandai WonderSwan and it's Color upgrade experienced significant success in Japan, which is the only country it released in during 1999 and 2000. Running off a NEC V30 MZ, 64 KB RAM, and a</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/5th_generation/nintendo_game_boy_color?rev=1659472438&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-02T20:33:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Game Boy Color</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/5th_generation/nintendo_game_boy_color?rev=1659472438&amp;do=diff</link>
        <description>Nintendo Game Boy Color

Continuing the massive streak of success experienced by the Game Boy, the Game Boy Color was another resounding success. Releasing on November 18th, 1998 in the USA, the Game Boy Color ran off a Sharp LR35902, 32 KB RAM and 16 KB VRAM, plus it's 15-bit color</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/computing/computers/fm_towns_series?rev=1644729190&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-02-13T05:13:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>FM Towns series</title>
        <link>https://www.io55.net/wiki/eop/computing/computers/fm_towns_series?rev=1644729190&amp;do=diff</link>
        <description>FM Towns series

Operating Systems

FINISH: Windows 95 and such

Nest Listings

Emulation Nest

This device runs an operating system which is known to emulate various devices with EOPs. See the MSX page.

PC emulation on FM Towns (nest; potential)

Whether these emulators support operating systems for these computers is unknown; it must be looked into further. PCs without meaningful OSes are not included.</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/video_game_consoles-portable/5th_generation/tiger_game.com?rev=1659468053&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-02T19:20:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Tiger Game.com</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/5th_generation/tiger_game.com?rev=1659468053&amp;do=diff</link>
        <description>Tiger Game.com

Released by Tiger Electronics, a company notorious for it's calculator-tier beeping plastic “games”. Unsurprisingly, it's September 12th, 1997 release in the USA was marred with complaints and negative reception, due to it's paltry specifications. Even though it sold for cheap, the Game.com used an 8-bit Sharp SM8521 CPU, paired with a</description>
    </item>
    <item rdf:about="https://www.io55.net/wiki/eop/television_and_home_theater/smart_tvs?rev=1650682809&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-04-23T03:00:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Smart TVs</title>
        <link>https://www.io55.net/wiki/eop/television_and_home_theater/smart_tvs?rev=1650682809&amp;do=diff</link>
        <description>Smart TVs

Televisions which feature a level of capability without depending on another device. In other words, TVs that can stream, use “apps”, and so on, as an integrated function. Their OSes are usually Linux or Android based, while CPU architectures are either ARM or MIPS.</description>
    </item>
</rdf:RDF>
