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        <dc:date>2023-08-12T02:03:28+00:00</dc:date>
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        <title>Nintendo DS</title>
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        <description>Nintendo DS

includes Lite and DSi (ARM9 MHz 2x)

Nintendo's smash success handheld console, first released on November 21st, 2004 in the United States. It's dual-screen (bottom one touch) gimmick, combined with the smart “DS Lite” redesign in 2006 resulted in astronomical sales figures, breaking records for the most successful handheld console of all time. By adding a touch screen to the bottom, the Nintendo DS essentially created an entire market of</description>
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        <dc:date>2022-08-02T20:33:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Game Boy Color</title>
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        <description>Nintendo Game Boy Color

Continuing the massive streak of success experienced by the Game Boy, the Game Boy Color was another resounding success. Releasing on November 18th, 1998 in the USA, the Game Boy Color ran off a Sharp LR35902, 32 KB RAM and 16 KB VRAM, plus it's 15-bit color</description>
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        <dc:date>2022-05-11T00:02:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>1st and 2nd Generation</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/1st_and_2nd_generation/summary?rev=1652227328&amp;do=diff</link>
        <description>1st and 2nd Generation

The 1st and 2nd generation of portable game consoles, commonly considered as having began in 1977 or so with the release of junky LCD systems and the 1979 release of the Microvision. For the most part, these systems are utterly incapable of anything EOP related due to their technical gap compared to home consoles of the time. This is despite the presence of programmable cartridges on some devices, as they ended up dying out without much of a comeback until the late 1980s …</description>
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        <dc:date>2022-08-01T22:05:29+00:00</dc:date>
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        <title>Nintendo Game Boy</title>
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        <description>Nintendo Game Boy

This page does not cover the Game Boy Color. For this console, see Nintendo Game Boy Color.

Releasing in September 1989 for the USA, the Game Boy was a wildly successful system for years. Containing only 64 KiB of RAM, a 160×144 monochrome screen, and 2-bit color, it's primary genius was in it's long battery life and easily digested games. Both of these features allowed the Game Boy to overcome it's weak capability. Despite this specification-based inferiority compared to it'…</description>
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        <dc:date>2023-12-25T02:08:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nintendo Game Boy Advance</title>
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        <description>Nintendo Game Boy Advance

includes the SP and all Game Boy &amp; Game Boy Color entries (backwards compatible)

The final system in the Game Boy line, and still successful akin to the ones before it. Releasing on June 11th, 2001 in the USA, the Game Boy Advance featured a 16.8</description>
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        <dc:date>2022-08-07T19:15:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>GamePark Holdings GP2X</title>
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        <description>GamePark Holdings GP2X

GamePark Holding's first “homebrew” handheld, being a company formed from disgruntled employees of former company Game Park. Releasing on November 10th, 2005 in South Korea, the GP2X was more primarily focused on the “homebrew</description>
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        <dc:date>2022-08-24T06:30:15+00:00</dc:date>
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        <title>Sony PlayStation Portable</title>
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        <description>Sony PlayStation Portable

PSP - Sony's attempt to truly break into the handheld market, and it was certainly a formidable attempt. Releasing on March 24th, 2005 in the USA, the PlayStation Portable was a powerful system for the time, containing a MIPS R4000 CPU, 32MB of RAM (64MB on all later models), and a</description>
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        <dc:date>2022-08-01T20:33:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Atari Lynx</title>
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        <description>Atari Lynx

Released on September 1st, 1989 in the USA, the Lynx was Atari's only portable console. Coming in at $179.95 at launch, it sold at an acceptable rate throughout it's lifespan, but was unable to crush the monster that was the Game Boy. When it comes to specifications, the Atari Lynx is a relatively capable system, containing two 6502 variant CPUs that run on a 16-but bus, alongside 64K RAM, 4 sound channels, and the obvious 12-bit color</description>
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        <dc:date>2022-01-14T03:59:42+00:00</dc:date>
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        <title>Nintendo Pokémon mini</title>
        <link>https://www.io55.net/wiki/eop/video_game_consoles-portable/6th_generation/nintendo_pokemon_mini?rev=1642132782&amp;do=diff</link>
        <description>Nintendo Pokémon mini

A sort of “spinoff” handheld released in the USA on November 16th, 2001. These little things are weak, since they were never meant to be a flagship handheld. Running off a “S1C88” CPU with a paltry 4 KB of RAM, the Mini's screen is monochrome at only</description>
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        <dc:date>2022-08-07T18:57:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Dingoo Digital Dingoo series</title>
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        <description>Dingoo Digital Dingoo series

Yet another “homebrew” console that continues the lineage started by the Game Park GP32 in 2001. Releasing sometime during February 2009, the Dingoo devices ended up as a small series of handheld “homebrew” systems. Despite this moniker, some actual games released for these devices, which qualifies them as being more than mere</description>
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